1. Introduction
Vladimir Moldovanov ("Developer", "I", "me", or "my") is committed to protecting your privacy. This Privacy Policy explains my practices regarding the collection, use, and disclosure of information when you use my Unity Assets, software tools, and video games.
2. Data Collection & Usage
Unity Assets & Editor Tools: My developer tools (such as VM_Emoji and VM_Attributes) function entirely locally within your Unity Editor environment. I do not collect, store, track, or transmit any personal data, project files, or usage metrics to external servers.
Video Games: My games are designed to respect player privacy. I do not collect Personally Identifiable Information (PII) directly. However, gameplay data may be processed locally on your device or synced via standard platform services (e.g., cloud saves).
3. Third-Party Services
While my products do not directly harvest data, they may utilize or be distributed through third-party platforms that have their own privacy policies. These may include:
- Unity Technologies: For engine runtime telemetry or analytics (if explicitly integrated).
- Valve Corp (Steam): For game distribution, achievements, cloud saves, and user authentication.
4. Children's Privacy
My tools and games are generally not directed to children under the age of 13. I do not knowingly collect personal information from children. If you are a parent or guardian and believe your child has provided me with personal data, please contact me.
5. Changes to This Policy
I may update this Privacy Policy from time to time to reflect changes in my products or legal obligations. I encourage you to review this page periodically.
6. Contact Us
If you have any questions or concerns about this Privacy Policy, please contact me at: contact@vm-gamedev.com